There isn’t any multiplayer or online content for
Pursuit Force, which is a drag. We can excuse the omission up to a point, because the game is so damn good, but it would have been that much better with some network features. Regular progress is saved separately from the results of time-trial laps, so even some ability to share and update scores on a friend’s PSP would have been better than nothing.
Much like Dead to Rights where simple button combinations could trigger really cool action, Pursuit Force seems to give more than it gets. The key combinations outlined above are ridiculously easy, but the result on-screen looks like you did some killer button combo. Arrest enemies by rushing them on foot, and bring up a quick movie that shows the cop doing take-down moves. You also end up with whatever gun the bad guy was holding. Sure, it’s derivative, but in a good way.
Controls for driving and piloting vehicles are generally great, with the complaint that a few vehicles feel way too spongy, or liable to go out of control on a moment’s notice. Another awkward implementation is the mini-gun in the helicopter scenes. The targeting on the gun is pretty difficult, which may be realistic, but doesn’t add to the fun. The damage to vehicles is monitored by a small bar on screen, right under the cop’s health bar. If either should drop to zero, you’re starting over. Earning points through take-downs or fatalities will charge the Justice Bar. With a full bar, you can do special moves, cause more damage and heal faster. You can also do an “all at once” healing for you and your vehicle by depleting the Justice Bar all at once.
Pursuit Force is easy to pick up and play, and missions are generally short and action-packed. Nobody could play this game for five minutes and not register a quicker heartbeat, and the only chink in the Pursuit Force armor comes from the lack of networked or multiplayer options and some fudged controls in places. For most of your time on the road, you’ll be exhilarated and dying to see what comes next. Most mission-based driving or combat games have a hard time keeping the pace high, but Pursuit Force totally nails the formula. This game is art imitating art, like watching great guy movies like Die Hard, Lethal Weapon and anything by Steven Segal play out under your control on the PSP.