How to describe the look of a clay-animated game? If you remember
Skullmonkeys (one of my favorite PlayStation titles) or if you're a fan of Aardman animation, you'll know what to expect from
Platypus. The idea of a clay-animated shooter is cool enough and the execution here is very strong. The story behind the development of this game is interesting, if it's true. Do the research and draw your own conclusions; even if the provenance of
Platypus is debated, the creative juices behind it are undeniably strong. It isn't every day that we see one frame of a game and know it isn't like any other game out there. A similar example might be the
LEGO Star Wars titles. Something about watching enemy ships break apart into little globs of clay is very cool. Believe me when I say you won't miss the blood and fiery explosions.
Platypus features some nice music, not the usual techno or pounding rock, but some cool and quirky stuff. Everything apart from the visuals could be characterized as stock shooter material. Even so, it really is fun to play a game where you aren't looking at the same old stuff screen after screen.