Among the great launch titles for the Wii are the games for the Virtual Console, featured in the Shop Channel. Some of these download games can be played with the Wii-mote, but many require either a Gamecube controller or the
Classic Controller. Since the
Classic Controller attaches to the Wii-mote, you get to play with a minimum of wires. If you've used the Nunchuk attachment, you know how it works. The difference is that instead of an add-on controller, you get a controller that really takes center stage. Plug into the Wii-mote and then forget about the Wii-mote... The
Classic Controller is chock full of buttons. It features two analog sticks, a D-pad and four buttons on the top face plus four shoulder buttons on the top. Two of the shoulder buttons have two points of contact that would allow them to work like four buttons. A trio of buttons (Select, Start and Home) round out the
Classic Controller. There is a mystery button on the top that seems to release a pair of spring-loaded catches on the back face of the controller. Our educated guess is that some future piece of hardware will allow you to "dock" the
Classic Controller, but we haven't seen anything yet that uses this mechanism.
All these buttons come into play on some titles, but you'll find that the Wii-mote is sufficient for controlling the older games. Eight buttons are a bit overkill when a game only uses two buttons... The Internet Channel and Opera browser benefit from the analog sticks on the Classic Controller if you aren't sold on browsing by waving your arms and pointing. The main purpose of the Classic Controller is to gain more control in classic titles for N64, Turbografx or Sega Genesis.