The
PS3 Move Precision Shot's biggest failing seems to come from the optional grip used to hold the Navigation Controller. Problem one stems from how close to the extra piece is to the normal gun grip. When you have the Navigation controller in place, your hands just feel too close together. With the
Wii Zapper, there is more distance between the front and rear hands to allow for a slightly more comfortable handle of the device.
The other problems seem to stem more from the necessity of the extra grip itself. The only game available to us to effectively test the Precision Shot was Time Crisis: Razing Storm, and there are several aspects of that game's handling of the controls that make using the Navigational Controller, much less its grip, all but useless. For one, in order to reload the weapons in Razing Storm, you press the (Move) button (the big one on the face with the controller's logo on it). If were any of the buttons found on the Navigational Controller, (Circle) or (X) for example, things would be different, but as it is, being able to hit that button frequently is a must. This means no extra grip, and your off hand will most likely be holding the front of the barrel of the accessory pistol-grip shotgun style so that your thumb rests over the (Move) button.
Razing Storm does have a first-person mode that requires the Navigational Controller. In this mode, reload can be done by either tapping the (Square) or the (Right) D-pad button. The Square is on the wand, while the D-pad is on the Navigation Controller, and you will actually need both parts of the Move controller in order to walk around and shoot your enemies in the game's first-person Story Mode. Unfortunately, because of the previously-mentioned uncomfortable nature positioning of the hands when both parts of the accessory are put together, not having the second controller attached to the gun becomes a better-feeling experience. Of course, none of this is helped by the fact that the game's FPS mode has a ton of issues on its own, but you will have to read the Razing Storm review to learn more about that.
Of course, the control layout and decisions made by Time Crisis isn't going to be what every shooter with Move support will use, and hopefully a future game will feel better with this accessory, but given the current limited number of products, it's hard to say. In the end, the Precision Shot accomplishes a lot of its goals, but the optional grip seems to muck a few things up in the overall quality of the product. On the other hand, there doesn't seem to be too many other gun-accessories out there that even attempt to solve the problem of the Navigation Controller.