?Games are a powerful new media form, and like books, movies, and television, they can play a positive role in health and health care,? said Chinwe Onyekere, program associate at The Robert Wood Johnson Foundation.
?As the early efforts already show, that role could be quite exciting. ?Digitalmill and the Wilson Center have made significant progress in bringing together a community of game developers and health professionals.
Our support is aimed to help grow and nurture the advancement of this emerging field through the recognition of games as a potential medium for improving health and health care.?
Games for Health Conference Extended to 2005 and 2006 Games for Health announced that with the new funding, it will be extending its health care and games conference into 2005 and 2006. In September 2004, Games for Health, in partnership with the Academic ADL Co-Lab and the Federation of American Scientists Learning Federation Project, held Games for Health 2004 in Madison, Wisconsin. This first-ever conference covering the intersection of games and health care attracted more than 120 participants and speakers who discussed the latest game-based health care technology, including exercise pads and bikes connected to off-the-shelf videogames for exercise, nutritional education games, and simulations of mass casualty treatment in hospitals.
Details on Games for Health 2005 will be announced in March.