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DreamCatcher Reveals Two New Projects

Company: DreamCatcher Interactive
Product: Obscure and Universal Combat: A World Apart

DreamCatcher Games has unveiled two a pair of games due in 2005. Obscure will be available for multiple systems later this year, while Universal Combat: A World Apart is exclusively on the PC.

Obscure
In the style of Hollywood?s popular horror movie genre, Obscure tracks a group of five all-American high school students who discover the halls they walk each day are anything but safe from their most horrifying nightmares. A string of mysterious disappearances and unexplained events set the stage for a night more horrifying than any trip to detention.

Obscure offers a wide range of gameplay options to see gamers through their night of terror. Players customize their action experience, interchanging between any characters at any time, utilizing the unique skills and abilities of each student. Controlled A.I. settings of defense, attack, and help, allow characters to assist each other during combat and while solving puzzles.

The game also offers single or team play, with a second player able to enter or exit the game at any time for a unique co-op experience. Obscure is also one of the first survival horror games to propose a full cooperative mode: a second player can take control of another student and work together to fight monsters and resolve puzzles, adding a new level of challenge to the game.

Stress runs high as players are constantly vulnerable to attack, even when they least expect it. Monsters also face their share of vulnerability when players combine conventional weapons with natural and artificial light, exploiting their weak spots. A ?black aura? feature intensifies stress, making dangerous elements visible on screen through real-time graphic effects. To keep the player fully immersed in virtual panic, dynamic camera settings allow for complete freedom of movement, making it possible to shoot and move simultaneously.

Developed by Hydravision, Obscure is rated ?M? for Mature. Obscure is slated for release on PS2, Xbox, and PC in September 2005.


Universal Combat: A World Apart
DreamCatcher Games and 3000AD are teaming up to create the first official Universal Combat: A World Apart demo. This 220MB demo is a space and planet-based demo featuring the Elite Force Pilot and Commander Careers. The demo contains four combat intensive Instant Action scenarios and a full tutorial in PDF format. A second and third demo for UCAWA, featuring other aspects of the game, will be released in March and May, respectively.

Using a new graphics engine, Universal Combat: A World Apart brings tremendous improvements including new shader based lighting, glow and environment mapping, render paths, along with normal and bump mapping support for various high-end assets. It also offers high definition first-person character models, new first-person weapon models, and classes such as machine guns, fixed gun turrets, and several new combat weapons. Gamers will also find many new player controlled naval crafts and ground vehicles classes.


Universal Combat: A World Apart features:

  • Two mission campaign scenarios: One player as a Terran Insurgent Commander and the other as a Terran Military Elite Force Pilot. Each contains 16 mission encounters.
  • 16 new Instant Action scenarios featuring various careers such as commander, pilot, and marine.
  • Two new co-op specific multiplayer space based scenarios with support for up to 32 players. A freeform death match scenario is also included.
  • Brand new high-definition skeletal-based first-person character models, with more than 2,000 new animations.
  • Newly redesigned planetary bases with dozens of new scenery models and assets.
Universal Combat: A World Apart is currently schedule to be released in May.


-Red Dawg, GameVortex Communications
AKA Alex Redmann

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