Patients can also offer ?perks.? These are items you can keep in an inventory. Their uses can vary like towels that raise your hygiene on the fly or even things like ?Doctors' Intuition,? which, when used on a patient, ensures you will successfully treat their injuries to a specific degree. Another major component of the game is building relationships with other doctors and nurses. While it wasn?t clear what the scope of the practical reason for doing this was, it did include things like a steady stream of towels from nurses or easy ways to regain composure.
Some people may be skeptical at the idea of an ER video game, and rightfully so. However, so far the game appears to be shaping up to be fairly entertaining, so we?ll just have to wait and see.