As with the game's prequel, the action in
ZOE 2 is an intense rush of adrenaline. The sheer number of different enemies the game throws at you is insane. From above, below and everywhere in-between, enemy robots attack with the sole intention of destroying you. The first enemies you come across are tiny mosquito-like robots that do little damage to Jehuty's advanced armor. However, as anyone who's ever spent time in Southern Louisiana can tell you, an attack by a swarm of mosquitoes is
NOT a fun thing. As if the swarms of metallic nuisances weren't enough to keep you busy, you also have to contend with a few blade-armed robots called Raptors.
Of course, as you'll quickly find out - Jehuty isn't completely defenseless. For starters, there are the requisite guns and sword, as well as a shield and 'Burst' attack. Although the weapons selection is very limited in the beginning, the pace at which you receive new power-ups is handled very well. I know what you're thinking, with so much going on around you, combat is probably complicated. This is not the case however since Konami has thankfully kept the previous game's easy-to-navigate control scheme and stellar camera system. I did run into a few areas where I would target an enemy and end up slashing at air, but this was more of a side effect to getting used to battling in full 3D than a design flaw.