You assume the role of an architect who has just moved into a town. For one reason or another, you decide to purchase a nearby cave and build a monster-filled dungeon. Though you would think the townspeople might be a little leery about construction that amounts to government-subsidized housing for monsters, they embrace the idea with open arms. For many, the dungeon - and the things it will attract - is great for business. The local hardware store is ecstatic to have repeat business from your construction and the weapon and armor smiths welcome the opportunity to create and repair new tools for adventurers who decide to flock to your twisted Disneyland once it is completed.