After creating your own character and allocating skill points to your design, you are thrust into the land of Calradia, a 13th century medieval province that is caught up in never-ending political turmoil. In
Mount & Blade, Calradia plays host to a conflict between five factions: the Nords, the Swadians, the Khergits, the Vaegirs, and the Rhodoks. Each of these factions has their own kingdom; city names are color-coded on the map, indicating the faction they belong to.
Mount & Blade begins with several solo quests that are ready to undertake, but a large part of the gameplay has to do with engaging in large-scale conflicts as a part of one of the five factions. The choices given to you include but are not limited to: which faction your character aligns with, who in that faction you pledge yourself to, and how far you will go to obey the conventions of that faction. These choices are game-altering and carry their own consequences.