This sequel once again finds our hero, Max Payne, thrust into a grand conspiracy where he is forced to choose between following his role as a cop or taking things into his own hands. There are many twists and turns in this game, and I wont ruin the cool story for you by giving away too much. Suffice it to say that it is good. I also highly recommend that you play the first
Max Payne before this one, so that everything makes sense, but it is not required, since they included a special feature so that you can catch up by viewing a story called Previously detailing the quick and dirty on the original
Max Payne.
Throughout your gameplay, youll encounter little weird occurrences such as entering a room with a TV broadcasting some psychotic show or a wacky, late-night porn show. Phones will ring that you will have to answer. Youll bump into a trash can or a desk and it will go clattering around. Details such as these make for a very unnerving experience. You truly feel as though you are snooping around an office in a dank warehouse, and that at any moment, someone will blow your head off. This is what the Max Payne experience is all about. However, its not all peaches and cream. Interaction with all of those little bits of the environment can be quite irritating. Ok, so the first time you bump into an object and it goes banging out of the way, it is cool. However, after it happens over and over, it grates on your nerves.
But there is plenty to love in Max Payne 2. Theres a great storyline that is woven throughout Maxs trial that includes the usual love, hate, betrayal and madness. There are plenty of wacky characters and some great weapons and ammo to use. Captain Baseball Bat Boy! Maddening levels like the fun house set of an old, crazy movie series play with your mind in true Max Payne style, and of course, the dialog is filled with Maxs poignant one-liners and the foul-mouthed rantings of his enemies.
Besides the basic story mode, you can also open up other modes of play after beating the game on Detective setting, such as New York Minute and Dead Man Walking. In New York Minute, your goal is to complete each level within the time frame allotted at the beginning of the level - one minute. Every enemy you kill adds a few more seconds to the clock. Dead Man Walking is just you against hordes of enemies in a particular area. Enemies respawn at growing rates of speed and it is basically a test to see how long you can survive. These are fun diversions, but the real meat of the game lies in the story mode.