Fallout: Brotherhood of Steel looks good, but not great. The post-apocalyptic theme that was originated in the PC RPG series remains intact, giving players a gritty, dirty environment to play in. While 'gritty and dirty' is a good way to describe the game's feel, it is also a not-so-nice way of describing the game's look. The texture work is blurry and sub par at best. This is certainly nothing to ruin the gameplay experience, but when compared to other games in the same genre, it just doesn't stack up. Character models look good from afar, but far from good. During gameplay the camera is pulled back far enough that you won't notice many of the flaws, but when the camera comes in for close-ups during story sequences, it is a mess.
For the most part, Fallout is a very quiet game. As you travel from location to location, a low key score drolls in the background while ambient sounds silently play around you. This makes the sudden guitar riffs during battles quite a shock when they come rolling on through. Voice work is the best thing aurally that Fallout has going for it. Lines are delivered really well and do an excellent job of setting up the personalities of characters. As good as the voice work is, the dialog was a real turn off. First off, there's a little too much of it at times, which can drag down the action. The use of profanity is just a little too abundant. I don't mind it if there's a legitimate reason for it, but the frequency with which it's used is ridiculous. It's like a 3rd grader who just learned all of these great words on the playground and wants to use them as much as possible. This ruins some of the genuinely funny dialog that takes place during the game.