If you read my review of
JP3: DNA Factor, you already know how I feel about the JP license. However, for those who haven't, I'll sum it up; I think it's a great license that hasn't been used as well as it could. It was very refreshing to see the license used in this type of game, and at the same time strange to think it hasn't been done already.
Explaining every detail about the gameplay would take pages, and even I don't like my writing enough to read all of that. Anyway, the basic premise of JP3: PB is that you are given your own island on which to build the dinosaur theme park of your dreams. You can build hotels, restaurants, gift shops, and of course, dinosaur exhibits. Once your park is built, you are given power to adjust just about everything from prices to the quality of food you serve at your restaurants.
In order to get dinosaurs for your park, you sent excavation crews to various areas of the world to collect Amber, which of course contains dinosaur DNA. Once the Amber is back at the lab, and you have collected a full sequence cap, you can engineer the dinosaur. Placement of your dinosaurs in their exhibits is all about balance. You have to carefully assess each dinosaur's strengths and diets so you don't have them eating each other or one eating more and starving the others. Also, putting more than one aggressive dinosaur in an exhibit (such as Raptors or Spinosaurs) could mean big problems for park security.