40 Winks hails from the creative minds of Eurocom and GT Interactive, and while it is no Mario-killer (or Spyro-killer, for that matter), it looks great and plays well enough to please its target audience. Bypassing some of the more typical issues of 3D,
40 Winks is still plagued by a terrible camera. It's almost as if an active camera was in the works, but never got added. Everything looks great, including some beautiful lighting effects for the characters and backgrounds. Eurocom obviously had no problem slinging polygons, but active camera is a definite must in a game like this.
Game music is the cute stuff you'd expect in any product aimed at young kids, but all of it is well done. Background sounds like spooky monsters, lightning flashes and creaky doors add to the feel of each level, and some characters have that mumbly in-game speech we all learned to love in Klonoa. Cut-scene CG is truly great, and deserves special mention. Although there isn't a huge amount of it, the quality is high. Sadly, this game may be more fun to watch than to play, especially for older gamers.