Driver was an enthralling game on the PSX (even though I sucked at it), with its mile-high jumps and cop dodges. It still sells like crazy. Crawfish did a good job of porting as much as possible of the gameplay over to the GBC, and as such,
Driver is an enjoyable little title. You’re Tanner, an undercover cop working for the bad guys to try to get to the bottom of the evil crime syndicate. On the way, you’re going to visit three different cities (well, the maps are unique, if nothing else), and have to do a multitude of different ‘jobs.’ These jobs can be simple, with little cop annoyance, to damnably difficult, with you having to trek all the way across the city and back with the cops hot on your tail. As you collide with cars, buildings, and whatnot, your vehicle gets more beat up, until it just gives out on you. And every time a cop sees you do something naughty, your Felony meter rises, and they chase you down. Fun. You’ll learn to shake them off by diving down side roads and driving in the wrong lanes. Good, clean, illegal fun.
If you get tired of the game proper, you can play a variety of mini-games, such as Checkpoint, where you have to try to get to various points in the city as fast as possible, Getaway, where you’ve got to shake a cop pronto, Pursuit, where you chase down a car and ram the crap out of it, and the ever-favorite Survival, where suicidal maniac cops chase your sorry butt down as you try to hide in the city and fail miserably. Along with these, you can just cruise aimlessly in a city in various cars, although you’ll probably not find this one as scenic as it was on the PlayStation.