Nocturne provides lots for players to look at. What makes the game successful visually isn’t the number of polygons the engine pushes or how real it looks. Instead, it is simply a matter of style and substance. Nocturne is more artwork than anything else. Environments are very dark and moody, but at the same time have an almost ethereal brightness that really helps to make elements stand out. Character designs are unique and really help to set the game apart from other RPGs. The game’s cel-shaded look may be a turn off for some gamers, but the style is just too sweet to pass up.
Sound is subtle, but sets the mood appropriately. Nocturne does not feature any voice work, which is one of the few disappointing aspects in the game’s overall presentation. The story never gets so complicated that you will tire of reading text (unless you’re incredibly lazy, that is), but it still takes some of the mood out of the game that everything else sets up so nicely.