There are so many facets to
F1 2000 that it’s hard to do justice to this game by simply going down the list. The most basic mode is a Quick Race, letting you sample the excitement in a ‘nothing ventured, nothing gained’ quickie. The extended play comes in the forms of Time Trial, Championship, and 2 Player Mode, all requiring more elaborate car setup and race planning. Much like the recently released
Superbike 2000,
F1 includes a Weekend Mode that incorporates the best elements of both the Championship and Quick Race Mode. Any race will end by offering a nice ESPN-style playback, but is customized to only include highlights, which I thought was a nice option.
F1 2000 definitely gives a full racing experience, and offers incentive in the form of trophies over expanded track selection or hidden racers. All the most current tracks are available for racing, and the car selection mirrors real-life 2000 teams. F1 cars don’t generally have too much diversity, because it takes unique design to allow the kind of speed they’re pushing. And speaking of speed, EA Sports really captured the feel of F1 by pushing frame-rate and making such crazy car-speed believable. This creates a gameplay style that won’t be everyone’s cup of tea, mainly because if you want to smack into other cars and take the lead by pure adrenaline and a heavy foot, F1 is not the game for you. There’s a methodical element in controlling a car going more than 150 mph that doesn’t encourage quick movements. Smacking into the other guy will only ruin things for both of you, so you’ll learn to creep up on him and then move slowly ahead in a curve.
I found the most amazing gameplay mode to be the Test Day. In this mode, you practice driving each track to determine what tire choice and driving style suits the layout best. After a test lap, you can choose to look at Telemetry settings to see what areas of the track you could have driven differently. The results show up as a waveform readout that plots points you went wrong against, where on the track you screwed up, and then gives you tips as to what was wrong. Then it’s back to the pit to fix things up before the next test. Too cool!