Simple: You can’t. So I’m just going to ramble on about bleem! and hope that you pick up some general gist of what I’m getting at throughout the review.
Happy?
There are some things that bleem! does really poorly. Take sound, for instance. No matter how much I pinch and tweak, bleem!’s sound is always choppy. About the only game that has choppy sound only in a few places is Gran Turismo, and that’s probably because it’s one of the major games that bleem! strives to make perfect. Final Fantasy VII sounds good as well. Other games, though, like Castlevania: Symphony of the Night, have such unbearably choppy music that you just turn your speakers down so as not to hurt your ears. The voice acting is just as choppy. It hurts.
And the frame-rate. Ah, the frame-rate. Gran Turismo is jumpy at times on my system -- which is just wrong. Castlevania: Symphony of the Night slows to a crawl. Excuse me? 2D sprite-based gaming runs slower than a heavily-3D racing game? I don’t get it. And I feel that many purchasers of bleem! wouldn’t get it either.