Hype tries to be
Zelda for the computer, but it doesn’t quite make it. It’s a fun little game, more reminiscent of the
Tomb Raider series than the
Zelda games, but it doesn’t quite match the
Ocarina of Time’s playability. Enough of that, though. Let’s talk about
Hype.
In this game, you’re a soldier from the future (well, it’s all medieval, but it’s later medieval), and you’re trying to get back to your time. Along the way, you’ll encounter baddies and difficult traps and levels and whatnot, and you’ll get to learn all sorts of spells and such. You know the drill.
Hype’s gameplay is actually quite good. It has a magic system, which ends up being pretty much useless because your sword tends to do lots more damage than the spells and is easier to use anyway. The swordplay is pretty fun, if standard fare. The game’s puzzles are never so complex as to frustrate you, and the bosses never so difficult as to piss you off. Hype is, truthfully, a great little platform/adventure game. It doesn’t really innovate in the genre, but it doesn’t really do anything wrong, either. The three elements of magic tend to be used more for solving puzzles than killing enemies.
Well, sometimes the placement of save points is obnoxious because the between level load times are actually rather long, even with a full install. But this is a minor quirk. Hype: The Time Quest is a fun little game.