While
Spider-Man 2 is based on the
Spider-Man 2 license, it doesn't stick doggedly to the movie's plot. It doesn't contradict the plot, mind you, but it seems to cover plausible side stories that could fit into the time line of the movie. There are some recreated scenes from the movie that help you follow along with the plot progression, but the 'scenes' you actually play aren't taken directly from the film. I think this is a nice approach, as it helps to sidestep the ultimate difference between movies and videogames - interactivity. If a game follows the plot of a movie exactly, you (assumedly) know what to expect and you either succeed and move on to the next part of the movie or you fail, which is contradictory to the story's expected outcome. By using side-stories,
Spider-Man 2's plot is familiar but new and engaging.
As your friendly neighborhood Spider-Man, you'll get to wall-crawl, swing, jump (and super-jump) your way into, out of and around danger. You'll get to use your webbing for transportation, fixing things and keeping baddies occupied until you can better deal with them. But, just like Spider-Man, you'll need to bring your wits with you, because there's things to find, puzzles to solve, and obstacles to circumvent. I found that the artificial intelligence in Spider-Man 2 was pretty decent; not unbeatable, but at least predictable and reasonable. Also, enemy fire and environmental hazards can injure your enemies, so you can outwit them and trick them into hurting themselves. (If you're a fan of Spidey, you know he's a thinking-man's superhero.)