When
Burnout: Legends was released, I was secretly hoping it would be a portable version of
Revenge. But alas, that was proven wrong when I smashed into a car going my direction and instead of it flying across the street at the enemy vehicles, I was treated to a classic
Burnout slow-motion collision. Oh well, even though this game doesn’t match the latest in the console line, it is still chock full of modes and options, explosions, and collisions making it a true
Burnout title.
Legends’ Single Player mode boasts gameplay like Race, Time Attack, Road Rage, Pursuit, Face-Off, Legend Face-Off, Eliminator, Burning Lap, and Grand Prix. Modes like Race, Time Attack, and Grand Prix are self-explanatory and pretty much the same as in every other racer. Road Rage has you burning around a city taking out as many rivals as possible before you car becomes totaled. Eliminator makes keeping ahead throughout the race all the more important because as the race continues, the last position gets eliminated. Burning Lap tests your ability to go all-out and complete a course as fast as possible, while the Face-Off races have you and a challenger racing for pinks (well, sort of - you keep your car if you lose, but you get a copy of theirs if you win).
Single Player also has the ever-popular (well, with me anyway) Crash Events. These missions have you tearing it up in the middle of an intersection trying to cause as much monetary damage as possible with just one hit. This is one of the modes that kept me up till who-knows-what-time in the other versions of Burnout, and this game isn’t any different. The last option in Single Player mode is World Tour; here you travel across the globe competing in various other race types (as described above).
Multiplayer mode has several tournaments that you can host or take part in. These events are Race, Road Rage, Pursuit, and Crash. Each one is like their single-player counterpart except it allows for simultaneous or alternating players.