The name of the game is variety and
Codename: Kids Next Door Operation V.I.D.E.O.G.A.M.E.'s developers clearly went to great measures to assure a video game that can be called anything but repetitive. At its core though,
Codename: KND is a platformer, which fits the bill nicely as far as the characters and themes are concerned: Floating platforms to time, laser beams to dodge, items to collect, electrified floors to avoid, switches to trip, weapons to power-up, and bosses to pummel are all present here. There are even stealth stages (a trend that I could do without).
In addition, the game offers replayability in the form of rainbow teddie collecting, in which nabbing 100 per level unlocks secrets. Heading into the Top Secret section offers no shortage of cool unlockables from digitized cut scenes, to trading cards, concept arts, cheat codes, even alternate outfits for our heroes.
Despite its target market to the younger set, Codename: KND could have earned pretty good grades for gamers of all age groups thanks to its varied game play, beautifully done visuals, swift pacing, responsive controls, and reasonable difficulty. Unfortunately, poor collision detection and a lack of camera controls result in a solid C average... which if you'll remember from your grade school report cards, while still passing, isn't cause for celebration.