When I first heard about a
Katamari game for the PSP, I couldn't help but wonder how the traditionally dual-analog stick dependent game would handle on a system with only one analog controller. Well, surprisingly,
Me and My Katamari gets around the issue pretty well.
Previously, you would control the Katamari ball by directing the two analog sticks, to go forward, you push the two sticks forward, to turn left you push the right stick forward and the left stick back and so on. Instead of using two sticks, you have the D-Pad and face buttons. You might think that this change would be difficult to get used to and that trying to guide a giant ball around with a pair of directional buttons is counter-intuitive, but I found myself completely used to the scheme by the end of the tutorial level.
Of course, I don't know how someone unfamiliar with the game would react to the control scheme. The setup of a regular Katamari game isn't the most standard, but for those players who are familiar with the scheme, you shouldn't have any problem porting over to the new system.
My and My Katamari is a great addition to any Katamari lover's collection. It has the same addictive gameplay mechanics of the console games and is well worth the investment. If you haven't jumped into the ball-rolling games yet, then this could very well be a good place to start.