I so looked forward to playing
Red Steel. Running around shooting and slicing the Japanese mafia sounded like my idea of a wicked Saturday night! As it turns out, it wasn't such a fun time.
You start out with a quick tutorial on how to aim your Wii-mote (you listen to your annoying fiancé point at odd looking fish in a huge tank) and then a not so quick comic style cut scene. If I wasn't ready to shoot people before listening to Miyu Sato talk about how excited she is that I am going to meet her father Isao Sato for the first time... I definitely was after. I also suddenly developed a very strong case of commitment-phobia. On the upside, Red Steel pretty much dumps you into the action, and then turns around and knocks you back out - literally.
You play as Scott Monroe, former bodyguard and now lover of Miyu Sato (who sounds about as Japanese as a valley girl during shopping hours). Miyu desperately wants you to meet her father, the head of the Yakuza, and tell him the grand news! You are rescued from this fate; however, by a gang of baddies that has infiltrated the hotel you are currently at, and disguised themselves as the staff. The bellboy-clad baddies then proceed to open fire on Sato's room and knock you out, which saves you a lot of awkward pauses and statements like "I'm sorry I'm sleeping with your daughter instead of guarding her." Scott eventually wakes up and finds guns and bad guys galore. He saves his future father-in-law, and there is a touching moment when Isao teaches Scott how to cut people to shreds with a katana.
To give the creators of Red Steel some credit, they do try to keep your attention by adding extra sword moves in as you progress through the game. This just doesn't make up for the slight lag between your movements and Scott's, however. On the upside, Scott has plenty of guns to choose from. Uzis, shotguns, and sniper and assault rifles all make an appearance. Still, I eventually got a bit tired of running from room to room clearing them, only to move to another room full of gun-happy bad guys.
The multiplayer seems as if it was tacked on just for the sake of saying they had multiplayer. Anyone expecting a Time Splitter-esque shootout will fall asleep very quickly. It isn't online, it has four maps, and there are no bots to shoot at. So unless your friends are really amazing, you aren't going to buy this game for the multiplayer option.