There are two modes of gameplay featured in
The Little Shop of Treasures. The first of these is the Story Mode. In this mode, the player must help customers locate those "hard to find" items in the five various shops around town, with the pretense that they are earning money to fix up their own storefront. Frankly, calling this a Story Mode is a bit of a stretch, and really, who cares? No one is playing this game held in rapt suspense waiting to see the fresh coat of paint or addition of the fancy window dressings to a "store" that they will never set foot in. Players just want to find those hidden treasures. There are nearly 300 unique items to be found throughout the game, although "unique" may be stretching it a bit. Often there are several of the same type of items hidden within a given session, the only difference being color and/or orientation on the screen. Players must find a certain number of items within the given time limit in order to advance to the next stage. Finding more items than the minimum awards the players with a higher ranking (bronze, silver, gold). Story Mode takes place over 25 stages, broken down to be five working days across five weeks. All told, this mode can easily be beaten in an hour or so of uninterrupted gameplay.
The replayability of the game can be found in Blitz Mode. In this mode, players must find a set number of items, trying to beat a record time in any of the five "shops" found in the Story Mode of the game. This proved to be quite a bit more challenging than the Story Mode and was easily my favorite way to play the game.