To sum up the way Secret Files: Tunguska looks, we'd point you back to some of the early PlayStation titles, where you moved your character against richly designed backdrops, interacting occasionally with items or other characters. The typical use for this was survival horror, and there's a touch of that feeling in Secret Files: Tunguska. Creepy cut-scenes are scattered throughout, and the settings you'll explore always seem to have a foreboding quality. Moody music sets off the atmosphere, and even as the entire thing feels overdone, it stands out against a multitude of kiddie games for this platform. What cheapens the experience is sophomoric writing and dialogue that would have been mocked in the days before adventure games went all shiny on us. If you read the dialogue out of context, you'd jettison Secret Files: Tunguska after just a few scenes, which tells us that this baby is counting on its visual appeal to grab and keep gamers.