Apparently, I wasn't the only one. During my appointment with EA, I looked at Madden NFL with the sole purpose of providing coverage. I'll be honest; I wasn't expecting to like what I saw. My few minutes with the game soon turned into twenty, making it one of my longest appointments of the show. I liked what I saw then, and really like what I've been playing for the last two weeks.
Madden NFL has always been the king of "As Seen on TV" presentation and unless you're a nit-picky perfectionist, Madden NFL 11 doesn't disappoint. Player models are accurate to a point. They look like real players, but don't venture into creepy "they look like zombies" territory. The Locomotion engine, seen earlier this year in NCAA Football 11, makes an appearance, resulting in smoother on-field animations. There are still a few "canned" movements, but they pop out only on special occasions.
Commentary is, well, it's commentary. This year's version gets a boost from new play-by-play announcer Gus Johnson. Compared to past years, commentary feels better. Johnson and analyst Chris Collinsworth are a good team. Yet, it still seems like the duo recorded their lines separate from one another. There's no play between the two, leading to mechanical conversations.