Dragon Ball Z for Kinect is a fighting game where you are actually sparring with your opponent, more or less. From the Main Menu, you can choose Story Mode, Score Attack, Card Reader, Achievements, Options, and Special Movie. You’re going to want to start with Story Mode as it really is the only place to play other than Score Attack. In Story Mode, you will get a bit of the story before the fight starts, but then you just leap right in. You’ll notice there are moves displayed on the left and right of the screen. The ones on the left are the super moves that you can perform when you have built up enough Ki. To build up Ki, you need to squat slightly with your hands next to your hips. The moves on the right are what the game thinks that you should probably do to battle. You don’t have to listen to them, but I found that they’re pretty spot on. It’s a bit like playing
Dance Central except with fighting moves. As you win each battle, you will unlock characters/items and you will be able to go on to the next level. Once you beat the Saiyan Saga, you’ll open up the next one and so on until you have beaten all four Sagas.
Unfortunately, there isn’t anything more than that. I would really have liked a two player mode or online mode.
Score Attack will let you replay any level that you have previously beaten, so that you can get a higher score. The times that you can unlock with Card Reader will power up characters and unlock new characters so you can use these to play Score Attack and beat your last score. If you’re looking for QR codes to read, check out the back of the Goku hair that comes with the game.
Achievements just shows you the achievements that you have unlocked. In Options, you can change the difficulty settings, audio settings, and more. You can also change the game into Japanese or English in Options. The one thing that will always be in Japanese though is the Special Movie. The Special Movie is a 20 minute long show that gives you a bit of a Saiyan history lesson.