Life Goes On: Done to Death might have some darkly comic subject matter, but it doesn't take the obvious route in terms of visuals. For a game that forces you to kill yourself in as many ways as this one does, it isn't a very violent one. Instead, it's cartoonish and bloodless. There are no flying limbs or geysers of blood accompanying each fatal encounter (intentional or otherwise). It's clearly played for laughs and therefore comes across as a family-friendly game. Load times are quick and painless, and the physics model works extremely well for all that it entails. The medieval aesthetic is used to great effect, with humorous banners and text accompanying the equally impressive level design.
Less impressive is Life Goes On: Done to Death's sound design. It isn't bad by any stretch, but neither is it particularly good. The soundtrack is rife with trumpets and fanfares, but when you're actually navigating each deathtrap-laden environment, it's almost uncharacteristically subdued. Granted, it is a puzzle game, but perhaps that's simply what happens when gameplay clashes with theming. Sound effects fare better, with all the machinery and traps. Even better are the laments of your lemming-like heroes issuing from the DualShock 4's speaker.