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Disney Sports: Motocross

Score: 50%
ESRB: Everyone
Publisher: Konami
Developer: Konami
Media: Cart/1
Players: 1
Genre: Racing

Graphics & Sound:

If there was ever a time when you would just have to sit back and ask the powers that be 'why?' this would probably be that time. Konami and Disney seem to be wearing a blindfold in relation to the laughable Disney Sports series, which Konami has been developing under the Disney moniker. The quality of the games has lessened over the past few months from acceptable and almost fun to absolutely deplorable. Nevertheless, the line survives to bring the seventh Disney Sports title to the mix, Disney Sports: Motocross.

As the title suggests, Disney Sports: Motocross is a motorbike racing game set in the whimsical Disney world. This should imply plenty of animated trickery featuring everyone's favorite Disney characters. In the recent past, racing games have become fairly advanced in appearances on the GBA, with some titles moving into 3D-like atmospheres. Sadly, Disney Sports: Motocross fails in both categories. Taking a step backwards on the evolutionary ladder, Disney Sports: Motocross is a side-scrolling racer with limitations and lacking abilities on all fronts.

With a side angled view, it becomes difficult to tell exactly what is going on in a race. Shifting lanes alone is somewhat problematic since you have to adjust to a miniscule depth, which the game has no tolerance over. Stunts also fail to deliver any sign of detail or originality. While it is somewhat pleasing to see Goofy hang from the hind of his bike, all the stunts seem identical, and would likely be the same stunt if it weren't for its name blinking on the screen when one is performed.

Sound continues to depreciate with this next version of Disney Sports line. Mostly recycled tunes from other games and a lack of character sounds simply leave the audio category wanting more.


Gameplay:

Years ago, during the advent of modern home video games, Nintendo made a game, which has gone down in infamy as Excitebike. In its day, Excitebike was the coolest thing since, well, since Duck Hunt. Since then, motocross games have become faster, feature-filled, engaging and intense. Disney Sports: Motocross, however, might actually deliver less than Excitebike did in the mid-eighties. Hoping to gain from the visual representations of Disney's Mickey Mouse, Minnie Mouse, Goofy, Pete and a few other Disney stars, DSM does little to provide much more gameplay than the originator of motocross video gaming.

Hitting the roads as one of six Disney characters, Disney Sports: Motocross lets you play in a variety of modes, including Multi-player, Single Racer Time Trials, Trick Runs, and a general Competition mode. There are also a few minigames that are aimed towards keeping the monotony down to a minimum.

Multiplayer, Time Trial and Trick Run do not offer much in relationship to originality between each other. Other than the obvious, you are still limited to racing through only six courses. The main mode of play, Challenge Cup, will also take you through the same six courses. However, in Time Trial and Trick Run, your only goal is to beat a specific time or outperform your previous attempts at getting the highest trick scores. In Challenge Cup, you will race against three other Disney racers. Races are divided into legs, and finishing each leg awards racers a series of points. Having the most points at the end of each race indicates victory. As your winnings add up, races also distribute various power-ups like shock-absorbers, turbo engines, or stylish clothing. With approximately 50 different objects to unlock, you need to have plenty of patience as you repeat the same levels over and over if you intend to win all of them.

Minigames are also included in Disney Sports: Motocross in an attempt to alleviate the pain of repetitive, uninspiring courses. Nevertheless, these minigames are equally uninspiring. Tire Panic forces players to deal with the difficult to control steering challenge as you avoid giant oncoming tires. Even though the tires do not switch lanes, it is all too difficult to judge which lanes the tires are actually moving on. Rock Crush brings giant boulders towards you instead of tires, and for some satirical reason, you must use a jackhammerish front tire to break the rocks. Brake or Splash, however, is a somewhat engaging game. Seeing how close to the end of a pier you can stop before skidding off, the minigame is perhaps the best part of DSM, that is if you get a strange, unnatural high from sending Donald Duck screaming at rocket speed over the docks.


Difficulty:

The circuits in Disney Sports: Motocross are fairly well planned. Some circuits are simple, straightforward paths with basic ramps and tracks. Others include multiple levels and various obstacles to block your path. The visuals lend to increasing difficulty while trying to navigate through obstacles, and the AI characters typically do not have as many problems racing over these. Because of this, keeping up with your virtual opponents becomes a tough task even at the lowest difficulty setting.

Game Mechanics:

With a tutorial included to help get you into Disney Sports: Motocross, it is next to impossible to fail at getting into the game. Shamefully, as soon as you get into it, you'll likely beg to get out. The whole game revolves around successfully managing your turbo (speed boosts) and tricks. Meters on the screen let you keep track of your turbo juice and inform you when a certain trick level has been reached. Collecting trick icons on the course raises your trick levels, and performing tricks at higher levels earn you more points upon successful trickery.

Applying gas with the A button, and keeping the B button ready for launching turbo keeps the game's control mechanism at bay. The right shoulder button starts a trick, and lane shifting and controlling landing is done with the direction pad. These controls should be easy enough to follow, were it not for the other poorly designed aspects of Disney Sports: Motocross's presentation.

Is the Disney Sports series reaching an end to its lackluster titles and negative evolutionary practices? Disney Sports: Motocross is a challenging title, but clear design flaws cause the action of the game to be difficult to follow. While it may sound like an all-encompassing failure, the return of an Excitebike-like game is somewhat nostalgic. Nevertheless, the Disney Sports franchise has become stale, and titles have not been as inspiring or original as they could have possibly been. If you can look past the obvious flaws and doomed design issues, it may be possible to enjoy Disney Sports: Motocross casually. Otherwise, if you're aching for that Excitebike feel, I would suggest powering up that aging, dusty NES resting underneath mom's hatbox.


-==Boy, GameVortex Communications
AKA Kyle Prestenback

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Game Vortex :: PSIllustrated