At first glance, I assumed
Pet Soccer would play very much like the Disney series of sports titles which, geared for younger gamers, sets about playing the real sport in a fantasy like environment. My intuitions were that I would be playing the game with various common household pets such as dogs and cats. Strangely, each of my assumptions were nowhere near what was actually presented in the game. In fact, most of the available 'pets' are not pets at all, ranging from Sharks, to robots, to a deplorably ugly and unrecognizable bird. Also, the essence of soccer seems more abused in
Pet Soccer than it should be, and takes away from the title's creativity and intrigue.
Pet Soccer features 12 soccer teams, four modes of play (an Unfriendly Match, UFETA Cup, Special Match and Multiplayer), and 18 different fields from various regions throughout the world. Teams, each a different class of animal, contain varying skills and features, and as teams progress, there are definite advantages and disadvantages to each team's position. However, even though teams are ranked on skill levels, a lower-ranked team can easily outdo a team with higher skills seemingly outweighing any of the advantages or disadvantages outright.
Weather conditions change and there are special power-ups that will enable your team to have brief moments of power, which could give them an edge over their opponents. The flow of the game isn't bad, and the pacing goes along quickly, which is pleasant considering the blatant disregard for some of the fundamental rules of soccer. This disregard gives the title a belittling view on the game and leaves seasoned soccer players or fans angered and appalled.