So, what brings our anxious adventurers to
The Zombie Island of Dr. Ned? Well, I'm glad you asked. It seems that Dr. Ned is experiencing a bit of a dilemma... in the form of a zombie apocalypse. All of the island's residents have either fled or have been turned into brain-gobbling nightmares. You have been tasked with finding out what has caused this transformation and, further, putting an end to it. Doing so takes the form of completing a series of quests.
Borderlands: The Zombie Island of Dr. Ned contains a fair number of quests, most in direct relation to the main story, but also throwing in a few side missions as well. There is even an appearance by a character not seen since early in the previous adventures on Pandora, but I'll leave that one for the player to discover. During my play-through, all of the missions were marked to be of trivial difficulty for a level 30+ character. Playing my character, a fairly well-equipped 37-ish sniper, I found little serious challenge, although I was overwhelmed by sheer numbers a couple of times. What the expansion lacks in challenge for upper level characters, it makes up with in storytelling and, of course, in a staggering body count. Did I mention that there are LOTS of zombies? Lots and lots, and they come is all shapes and sizes. Besides the generic "I want to eat your brains" garden variety, expect to see Frankenzombies, suicide zombies (who throw explosive barrels and then charge the player, pulling off their own arm to detonate themselves), crawling torsos, midget zombies and the Loot Goon. Unlike the main game, where creatures only exploded upon death, it is quite possible to shoot off the arms and legs of zombies and have them still advance upon you. Headshots work like a charm, however, often serving up a zombie brain as a reward for a well-aimed shot. Just to keep things interesting, expect some were-skaags and other interesting creatures to try and make a meal out of your character as well.