A World of Keflings: Sugar, Spice and Not So Nice is a stand alone adventure in the vein of It Came From Outer Space. Rather than integrating into the larger game, it is a sidestory accessed by starting a brand new game from the menu.
You begin by helping a Wizard set up a magical tower, only to find out he’s been playing you the entire time. To cement his grip, he sends his pot-bellied henchman, Augustus, to drain the Caramel Lake, freeze the Chocolate Volcano and shatter a Giant Turtle. The loss of these landmarks causes the rightful ruler, Charlie, to lose his memory (turning him into an Amnesiacorn). Your job is to reverse Augustus’s damage and help Charlie get his memory back.
Sugar, Spice and Not So Nice follows the same structure as other Kefling games. You start with a small group of helpers and are charged with creating structures, each targeting a specific objective. For example, to unfreeze the Chocolate Volcano, you need to build a Cinnamon Smelter (or something like that) that allows you to create the necessary object. In order to do that, however, you need to have a Bakery and other support structures.
What sounds like a logistics nightmare is incredibly easy in-game. Objectives are slowly handed out. The resources/ components needed to create a few structures can be intimidating, but with smart planning, you can figure out how to never run into a resource crunch, allowing you to pop needed components out on demand.