Just like the name implies, the
Silent Scope Light Rifle works with any game out there with light gun support. As for games that I tested, there was only one:
Silent Scope Complete. And while the gun worked outstanding at times, there were occasions when 'features' turned into 'factors' that hindered its performance.
The main feature of the Light Rifle is its ability to detect when you move your head into the sniper position behind the scope. So, as you do this, the on-screen cursor will also move into sniper mode, and you'll be able to hone in on your targets. On paper, this is a novel idea. But in reality, the sensor that controls this action is VERY finicky, and therefore will either not go into sniper mode when you want it to, or flicker in and out when you do not. While there is a dial that controls the sensitivity, it always seems that it's set too much or too little, but not just right. Eventually I choose to turn off the sensor and use the B button (or you can pull back on the pump action) to zoom in playing Silent Scope Complete, and that made my game-playing experience much more enjoyable.
Another disappointment I had with the Silent Scope Light Rifle is that it didn't always register on the screen. At times I would try to shoot a terrorist near the edges of the screen, but the gun's cursor wouldn't follow. I'm guessing this had something to do with the brightness of the monitor. But come on, I can only turn the TV up so high. As it were, the screen was ridiculously washed out already, making the game's graphics almost hard to see.
Aside from these unfortunate problems, the rest of the gun works great... just as you would expect it to. The ability to target enemies and shoot precisely is top-notch, and won't slow you down. The buttons and D-pad are laid out fairly well, and are big enough that you shouldn't miss them. The conversion from rifle to shotgun (and vice versa) is a snap, and adds to the use of this gaming gadget.