As I mentioned before, I only found one drawback to the
PlayCube - but it's a big one that
will affect some games in a big way. When using the GC controller, pressing the shoulder buttons down all the way results in a 'click'. When playing with the controller, it's easy not to notice this - but it does matter. The problem with using the DS2 is that it doesn't have that 'click' unless you
really jam the button down - so games that require this 'click' suffer. For example, in
Rogue Leader the shoulder buttons control the thrust and brakes on your ship - slowly holding down the button makes your ship slowly speed up or down, and pushing the button results in a quick thrust (closing your S-foils). The problem with the
PlayCube is that you can't do the quick thrust all the time in
Rogue Leader, which - for missions such as
Strike and the Core and the
Trench Run can be a problem - sometimes meaning life or death, or at least hindering your medal times.
Except for this problem, I really liked the PlayCube. As long as the game isn't too dependent on the 'click' in the shoulder buttons, it's a very good solution for multi-console owners who don't have the money to buy multiple controllers and should come in handy once some fighting games (Soul Calibur 2 for example) start coming out.