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Emerging Technology at SIGGRAPH
Company: SIGGRAPH
Product: Emerging Technology: Interfaces
SIGGRAPH is an interesting, even magical place for tech-heads like myself, and with SIGGRAPH 2009 taking place in New Orleans, I had to check it out. Think of it as a place that you can go to see - and sometimes try out - what tomorrow may hold. Some of these technologies are far overdue. Others may never be made commercially available; only time will tell, but it's hard not to get excited at some of the possibilities.

Take, for example, the thesis project of a certain Dr. Seok-Hyung Bae, a PhD of Computer Science at the University of Toronto. He has created a simple-to-use art software that allows you to use a pen and tablet interface to sketch... in 3D. Instead of simply creating 2D sketches, this software offers multiple ways to quickly and easily create sketches in perspective and it converts these sketches into 3D sketches on the fly, allowing you to rotate your creation and continue sketching. While 2D sketches are intended to portray a 3D object, the sketches created with "I Love Sketch" (as he named it) are actually three dimensional objects that can be manipulated in real time, while they continue to maintain a sketch appearance. This is truly awesome and stands to revolutionize sketching as an art, especially for conceptual development. That is, of course, should it ever become commercially available. When I talked to Dr. Bae, he said that at this time, there were no immediate plans to make I Love Sketch commercially available. (But, ohhhh, I WANT it...)

Jean-Claude Junqua, Dr. of Engineering, was present to show off something that Panasonic has in research and development: a new type of universal remote control concept. There were two models being shown, with slightly different treatment, and at least one of them was a functional prototype, as I observed it being demonstrated.

So, what's special about this universal remote? It's rectangular, like most remotes are, but instead of having a wide variety of buttons all over it, it has only five or six buttons located in the center of the controller, flanked by two large glidepoint areas. These areas can be used for different things, based on what you're trying to do and even how you're holding the remote. Turn the remote sideways so that your thumbs are in the glidepoint areas and you can do text entry as if you were "texting" someone. While there are no markings on the remote control itself, the system includes a video overlay that shows what your options are (such as the keys of the keyboard when entering text) as well as indicating where your thumbs are in relation to the keys. In order to type a key, you move your thumbs until the thumb indicator is above the desired key on the on-screen display and then you press down on the glidepoint to press that key. In this way, you never have to look down at the remote and any mapping that is desired can be done, without an upgrade to the hardware. At this time, this is pure research and development. This could end up on store shelves as a universal remote with a set-top box that handles the video overlays or could be included into the design of some other product. Or, it is possible that it will never see the light of day. But, it does have potential.


Finally, there was C.R.I.S.T.A.L.: Control of Remotely Interfaced Systems using Touch-based Actions in Living Spaces. This was a very impressive home-automation / user-interface concept that centered on an interactive coffee table multi-touch display. The surface of the table looked like, well, the surface of a table, or a desktop, with objects that represented controllable objects in the room. There were a collection of images that you could flip through by hand, then, once you found one you liked, you could drag it across the table to a picture frame that represented a digital picture frame hanging on the wall and the real-life counterpart would update to display the selected image. Slide your finger up or down on the image of the lamps in the room to make them brighter or dimmer. Or, if you prefer, you can slide a round control "puck" that has controls for the sound and lights and you can adjust the overall lighting or volume level. Did you drop some chips on the floor at an exciting moment in the game? No problem, simply draw a circle around the corresponding area on the table and the Roomba will be dispached to clean up the mess. This is another thing that I never knew I couldn't live without.

All I can say is, "Please, please get these products to market; I am quite ready to start enjoying tommorow... today."



-Geck0, GameVortex Communications
AKA Robert Perkins
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