Blizzard Entertainment has announced that
World of Warcraft has sold more than 600,000 games to customers in North America, Australia, and New Zealand. The fastest-growing massively multiplayer online role-playing game (MMORPG) has also shattered all previous concurrency records in North America, achieving more than 200,000 simultaneous players during the holiday period.
?The public?s response to World of Warcraft has been simply amazing,? said Mike Morhaime, president of Blizzard Entertainment. ?We are very proud and excited to see such an overwhelming demand for the game, and we hope that the enthusiasm continues to build as we further enhance our online service.?