Rob Huebner of Nihilistic Games noted that the industry was looking for more creative programmers, team players, and putting more research into what it is
psychologically that makes games fun and to developing an understanding about the cultural differences in games throughout the world.
All in all, it was another successful Academic Summit where many new ideas and thoughts were shared between members of both the video game industry and academia. Hopefully, the two sectors will continue to work together to bring the both of them closer.