While only a single-player version of the demo has been released so far, multiplayer is a major component in
Mark of Chaos. One of the main focuses for multiplayer is about putting the player at the center. Players can fully customize their armies, right down to the color scheme and banners. Clans can even design their own standard to bring into battle. As Wren put it, the aim is for players to identify with their armies similar to the atmosphere found in the tabletop
Warhammer games.
Players can also customize the composition of their armies based on either point values or the map type. The thought is that players will have more than one army setup depending on the map. The army creation system is so deep, in fact, that you can recreate armies you’ve seen online and practice against them. Five A.I. types are available to choose from, which should give you plenty of conditions to test your army against.