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Pacific Storm: Allies: It's the War to End All Wars...Nobody Said Anything About the Games. |
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With a successful showing from their game Pacific Storm, Buka Entertainment is releasing a stand-alone expansion, Pacific Storm: Allies. They have included England as a playable nation and have added a diplomatic system to form alliances. The Demo provided us with two different styles of play to go through, the Free campaign and the Tactical missions campaign.
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During Pacific Storm: Allies's Free campaign, you start off with no allies. Your job is to make allies and confront the enemy. The alliances you make here can change the course of actual history, so have fun ruining the course of natural history and causing a time-sucking portal of death that consumes all of existence as we know it. Exciting, but not true. You spend a large portion of this gameplay in an overhead map view of the Pacific conflict. As before, you have control of giant fleets of ships poised for war at your disposal. You will now be able to control those fleets even more with direct control. You will research, build and design units for whichever faction it is that you wish to control. You will also be able to create some of the hypothetical war toys that were being worked on, but not completed during the actual war such as a jet plane codenamed the Vampire.
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In the Tactical campaign for Pacific Storm: Allies, you will be thrust into battles instantly. The first played through was the battle of Pearl Harbor. Scramble to get your fighters in the air as Japanese Zero's bear down on your position. You can take control of individual fighters as well as the ships and take out after the enemy before they can sink your ships in the harbor. Bring your AA guns to point as the air battles wage over Pearl Harbor.
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Even though I admittedly had limited exposure to the first iteration of Pacific Storm, I see Pacific Storm: Allies as a continued step in a good direction for Buka Entertainment. They have had a good name in the military scenario realm and continue to add to it with good niche experiences for the die hard strategy fans. Look for this one to be no exception when it releases in 2007.
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-WUMPUSJAGGER, GameVortex Communications AKA Bryon Lloyd |
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