The first level available in the
Up: The Video Game demo had Russell and Carl using a fallen log in a river and a pair of large leaves to paddle their way upstream as Carl's house floated away. Unfortunately for the characters, this river is infested with alligators and monkeys that like to throw fruit (yes fruit, not some other thing that monkeys like throw) at you. If you are touched by either of these creatures (or their projectiles), then Carl and Russell fall off the log and get back on at the previous checkpoint. These checkpoints seemed to be fairly frequent at times, which was nice since there was one location that required a lot of maneuvering to get away from a particularly large alligator.
The controls for this level felt a bit odd, especially since our demo was for the PC. You paddle left or right by using the (A) and (D) keys, while (G) caused the pair to go forward faster and (S) slowed them down. I rarely used (S), but in order to get a solid control over the log, I had to have one hand on (A) and (D) while the other hand hovered over the (G), else my fingers would have trouble switching between the (D) and (G) keys. Thankfully, these keys were configurable and other patterns are easier to use, so while this could be a problem for the game's final product, there
is hope.