Not much has changed in the way of gameplay for the second 'X' installment, which can be both good and bad. Fans of
GGX praised it as far more improvised and 'random' than Capcom or SNK titles, while others (myself included) did not care for several technical aspects of the game's fighting system. Thankfully, some characters have been toned down or changed from their previous incarnations (Dizzy, most of all) to help balance out the playing field; still, though, certain characters seem too overpowered. Well-versed Chipp Zanuff players can still run rings around inexperienced opponents and juggle them in a corner with launchers, Potempkin can still kill almost any character with a just few moves, and Sol Badguy's corner pressure seems to have gotten far more annoying than before. Instant Kills make a return as well, allowing players to destroy opponents with one blow if they're foolish enough to get hit.
With 20 characters and loads of unlockables, Guilty Gear X2 carries plenty of replay value and instant appeal for those hungry for new competition. Four fresh characters join the fray this time: Zappa, a helpless nobody inhabited by bloodthirsty demons that make his life a living hell; Slayer, a dispassionate vampire with a penchant for haikus; I-No, a delightfully sexy witch with crazy guitar skills; and Bridget, a small, yo-yo wielding boy who was raised as a girl. Their fighting styles take some serious practice to master, but none of them hold any massively overwhelming power compared to the rest of the cast.
All of the wacky Gatling Combos and Overdrive Attacks are here again, many of which have gotten facelifts from the previous game. Most quick characters can link almost any weak attack with four or five follow-up punches, kicks and slashes without involving a lot of thinking, while the slower fighters may rely more on strategy and well-placed Overdrives to win. Faultless Defense and Roman Cancel maneuvers also round out the repertoire, saving players from chip damage and allowing for some creative combos. It's all very different from the Capcom universe, but it can be mastered with some elbow grease.