Tom Clancy's
Ghost Recon games are structured around the popular
Rainbow Six franchise's gameplay: stealthy FPS action coupled with an intricate system to handle small teams of elite soldiers. But
Ghost Recon: Jungle Storm, unlike
Rainbow Six, takes you out of the world of counter terror and into the boots of good old fashioned special forces slogging it out in the jungles of some malaria infested third world country.
Jungle Storm is the continuation of this popular franchise.
Jungle Storm gives you two separate campaigns to play with, as well as a host of quick missions that can be tackled with different goals (defend, firefight, and recon). There are also split screen and online Multiplayer options that will give you the chance to out sneak and outshoot your friends.
The Single Player experience is the essence of the game. Here you progress through a linear set of missions by utilizing your squad tactics to accomplish the mission goals. These usually range from all out firefights to hostage rescues to planting explosives and getting the hell out of there. The themes aren't revolutionary, but they certainly are done well. A few missions also have tertiary goals, like taking no team casualties, which if completed will unlock a specialist soldier that you can use in later missions.
The extra missions and Multiplayer mode add some replay value, but it definitely isn't anything like SOCOM. There are a few unique mission types reserved just for online, and it is also voice chat compatible, meaning you can play cooperatively and talk to your team mates, or against each other and give your AI controlled team mates voice recognized commands.