Throughout the entire game I couldn't shake the feeling that Project Eden looked a lot like Deus Ex, and that is not actually a bad thing at all. It has a very dark underworld look to it that makes you wonder what is really going on under the surface. Your team of four characters look superb. The three human characters all look different enough so that you know which character you are playing as without thinking about it. The robot character I found, looked very similar to Robocop though... only it's female. I don't know exactly how sex gets assigned to robots, but in Project Eden I trust (hey, it's the future). The environments are equally well done, but I'm afraid that I can't tell you what the sky textures looked like. It's not that I didn't to bother to look up, but the fact that the entire game takes place underground. Project Eden: rated Teen for blood, violence and the onset of depression. Because of the lack of sunlight, you would expect Project Eden to look like a dark and creepy game, and it does. Core did their job well in trying to make the underbelly of the city feel like a seedy, dirty place that only people like Marilyn Manson, Mike Tyson and that weirdo from Silence of the Lambs would want to hang out in. Not Hannibal, but that other guy who was making the suit o' skin, mind you. Besides, Hannibal is a man of the arts, a man with taste. Alas, I Digress. The point I'm slowly making is that Project Eden carries a feeling of atmosphere which easily sets the mood for the entire game. As to be expected from the next generation titles on the PS2, Project Eden sports plenty of impressive graphical perks like smoke, explosions, and laser blasts.
Sound in an action/adventure game can be very important in determining how to solve a puzzle. (I'm still working on getting my boss to include a 'smell' section to our reviews, another important but commonly overlooked videogame sense.) In Project Eden the sound does not disappoint. A sparking noise can often mean a shorted out something er rather, hinting that it needs to be fixed. A lot of the sound effects are very well done and you can notice differences even between the footsteps of your characters. Also adding to the mood is the fact that there is no music, but instead a constant dripping/creaking/blowing noise.