Arc takes a decidedly different approach to graphics than its predecessors. When I first saw the new, more realistic style of the game, I was a tad disappointed since I have always enjoyed the more cartoon look of the series. As I played through the game and delved deeper into what it had to offer, I found that the game still carries much of what I liked about the series, only painted with a different brush. The simple variety of characters in the game is great to see, and gives the game a unique personality. The contrast between the Humans and Deimos goes a long way in helping to distinguish the races, and it was interesting to see similar events and locations through each races' point of view. This is an element that carries over into the story and helps improve the overall feel of the game.
Arc does have its graphical flaws, however, though they are few. The more noticeable is the static feel of the characters. Even some of the more animated personalities in the game come off as wooden Indians. This is especially noticeable when you take into account the lively environments they inhabit, which include nice touches like gently swaying trees and grass and falling snow.
I wasn't as impressed with the game's soundtrack, which is a big step down when compared other games in the series. This also proves to be the weakest aspect of the entire game. There are a few good tracks thrown in, but for the most part, they sound like the background music that plays during community announcements on the local cable access channel. Voice work is some of the best in recent memory, but you're only likely to hear them during player introductions or when a character yells something during battle.