Buffy the Vampire Slayer: Chaos Bleeds looks great in both the special effects and animation departments, but doesn't offer much beyond what we saw in the previous game. All of the game's cast look spot on like their real-life counterparts. One noticeable difference is that Willow finally looks like Alyson Hannigan, rather than that -- well, whatever she was supposed to be in the last game. This upgrade does come at a cost though since the stand-in voice actor (Alyson's voice isn't in the game this time around) sounds nothing like the character. Animation is good, but seems a bit off at times. Most of the time, the fighting moves flow beautifully, but there are times when it looks like a sad production of Riverdance. This is especially noticeable when using two-handed weapons. Environments create a nice virtual representation of the show's locales, complete with all the recognizable landmarks like The Magic Box, Slayer Training Room and massive graveyards that seem to take up 90 percent of the real estate in Sunnydale.
Though the game looks good, there is a noticeable lack of craft from what was present in the first game. It may be a minor detail, but the simple things like having characters blink and twitch during cut scenes (as well as having realistic mouth movements instead of marionette up-and-down motions) really helped to make the first game stand out and gave it a life Chaos Bleeds doesn't have.
Sound is a high point, especially when you take into account that most of the show's cast have returned to voice their characters. Anthony Stewart Head (Giles), Amber Benson (Tara), Nicholas Brendon (Xander), James Marsters (Spike) and even Eliza Dushku (Faith) reprise their roles and all turn in excellent performances. As with the last game, Sarah-Michelle Gellar doesn't make a vocal appearance, but in the long run that doesn't matter because the sound alike is just as good. Many of Buffy's trademark quips also return, although they do get a little tiring halfway through the game. The soundtrack fits the game's mood perfectly, giving that old-eerie, yet hip feeling to the game.