>From the first race until that last one, XGRA contends with some serious frame rate problems. For the most part, the game runs at a smooth rate, but never long enough for you to really get settled into a groove. Without fail, whenever I would begin to get a little comfortable with racing and start to try some tricky maneuvers, the frame rate would hiccup and blow off my timing. This becomes even more of a problem when you throw in weather effects like rain and snow. Visually, the game doesn't look much different than it's predecessor, Extreme-G 3. Overall, the game is solid and conveys a true sense of speed (even with the choppy frame rate). The texture work on the environments and vehicles is nice, but terribly blurry and dark.
Music is the typical blend of hard rock and techno found in other racing titles. Most of the music is licensed stuff, featuring bands like BT and Cirrus, but I couldn't even begin to say that I've heard of any of the groups. I found this a bit peculiar since the usual tendency with licensed tracks is to get stuff people know -- but it's cool to hear stuff I'm usually not exposed to. Bike sounds are generally good and make the machines sound powerful. Just take the engine noises from a jet and combine it with a turbo-charged engine and you've got a good idea of what things sound like. The voice work in the game is deplorable and, at times, can get to the point where you just want to mute everything. Whether it's messages from your team leaders, other people on the track or the announcers -- everything sounds really bad and doesn't work. Forced jokes, bad accents and static-filled voice filters don't go well together.