'Timing is everything!' Whether you are throwing, jumping, paddling, vaulting, diving, or throwing your chest across the finish line, you will learn timing, or you will not become a record-holder. In
Track & Field 2000, you will have the simple pleasure of turning your arm into jelly as you furiously and frantically press buttons until your fingers bleed (literally!). There are 12 events to choose from. You will choose from the typical events in every T-n-F title, along with a few new events including: Bicycling, Canoeing, and the Horse Vault.
Even with the addition of canoeing (which is lacking the slalom-style action), Konami missed the boat when choosing events! Where are the Hurdles? The Triple Jump? I checked the disc, and there is plenty of room on the CD for a few more events. In fact, I was disappointed that the only racing event that had more than one mode is bicycling (Time Trial & Sprint). Past T-n-F games ALWAYS included a 100m or 400m foot race...among others. Add the fact that with the exception of a continually-updating total numeric score, I really didn't get the 'Olympic' feel when playing Track & Field 2000. Konami omitted any kind of tally showing players the medals they have won. Finally, this game is for up to 4 players. However, to play with 3 or 4, you are required to have a Multi-Tap adapter. Why? Past games would let you play with up to 4/8 players with one controller, just taking turns in different 'heats.' OOPS!