If the graphics and sound are disappointing, the gameplay is downright BORING. To begin with, it’s all standard FPS fare. The only exception to this is that you are strapped into this cyclone armor that can transform into a motorcycle for you. Unfortunately, since the control is terrible, the weapons never hit anything, and with the fact that you have no shield while on the thing, I never found the motorcycle very enthralling for anything other than getting somewhere fast. Getting somewhere fast is a very important point because a large portion of the game involves walking over huge, almost empty, landscapes. The movement speed is also way too slow. A run button might have been nice. Sure, you have the cycle so why would you need a run button? Well aside from the motorcycle being very little fun, it also can’t be used indoors.
Then there is the FPS staple to talk about, shooting things till they’re dead. This can be deconstructed into two categories, fighting Invid and fighting non-Invid. While fighting non-Invid you have to keep two things in mind: number one, you can’t lock-on to non-Invid targets, number two, if you get anywhere near them you’re going to die, and die quickly. For some reason, non-Invid are way more accurate with their weapons than many of the normal Invid grunts. Be prepared to play sniper with pistols and machine guns a lot in this game. If you try to get into a fire fight near two or more guys, be prepared to kiss a large chunk of your health good bye.
The second situation is when you are fighting Invid. This is a little more fun. The Invid fight in huge mechs. Additionally, you can lock-on to Invid targets. While human targets could be standing right next to you near a building and blend right in because of the poor visual contrast, Invid are pretty easy to see. Their “weak point” is an eye located at the center of each mech. For lower class Invid this isn’t as important, and locking on and plugging away does just fine. For some of the harder guys locking on isn’t always the best idea, and you are frequently going to do better by manual targeting on the eye and firing. Invid fights are a lot more fun, and the only fun to be found in the game. It isn’t enough to make the multi-player aspect of the game very interesting either and isn’t enough to save the game from mediocrity.
Well, I guess the story is kind of interesting as well. The first two Robotech sagas centered on wars against a race of alien giants known as the Zentraedi. It seems a ship we “accidentally” (no, seriously) stole from them contained something they stole from the Invid, an item known as the Invid flower of life. It seems the Invid wanted this back and after the 2nd war with the Zentraedi, they showed up and beat the war weary earth troops easily. So the basic idea is you’re a freedom fighter fighting alien occupiers. There’s an entertaining twist to this, however, and anyone familiar with the Invid saga probably can already guess what that is. Actually, just play the game for twenty minutes and you’ll know what it is since they kind of give it away a little too soon.