Taiko: Drum Master is a rhythm game that utilizes a drum controller that comes bundled with the game. Sure, you can purchase the game separately, for use with the analog controller, but it isn’t much fun playing this way (unless you are in a mini-game, but more on this later), so I don’t recommend it.
There are two main modes to choose from: Taiko Mode and Mini-Game Mode. In addition, there is a Tutorial Mode for learning the ropes and a section to view cinematics. Once into Taiko Mode, you select your song and then your difficulty. Little red and blue faces appear rhythmically bouncing across your screen. These are your cues to hit your Taiko. If you connect with the drum at the right moment, you will either get a “Great,” “Good,” or “Bad.” Also, at the bottom of the screen, a character will appear and either the crowd will increase if you are doing well, or disperse if you are doing poorly. When you correctly hit the notes, at the top of the screen you will notice that they either turn into sweet creatures like baby chicks, or little ghosties if you don’t get your timing right. This is related somehow to the wacky storyline, but other than being a visual cue for how you are doing, it doesn’t really matter. You receive a percentage based on your performance, and there is also a meter at the top that you must fill most of the way in order to clear a stage. Yes, you get points for correctly timing your beats, but if you hit the Taiko at the wrong time, the meter at the top decreases. So you can get a really high score by continuously banging on your drum, but you might not pass the level.
Basically, Taiko Mode is the meat and potatoes of the game. Here, you’ll find a good number of songs to choose from, along with several unlockable songs as well. You’ll select a song and decide whether to have one or two players, and then get down to business.
The Mini-Game Mode provided some interesting distractions, but not much more. There is a watermelon-eating contest where you hit the drum to eat the watermelon and then spit out the seeds, all the while trying to dodge the blindfolded Tetsuo and his handy bat. Then there is the Fireworks Festival where you must place bombs for your friend Kame to ignite, watching out not to mistake bombs for fireworks. Then there is Reach the Helicopter, which is a miserable little game where a row of little cats or something stack themselves up in a vain attempt to reach a helicopter flying overhead. You must control the wavering group and jump to reach the chopper, all the while wind is fighting against you. Not fun. The cats always fall. However, an interesting note is that the second player can easily use an analog controller to play with the first player using the Taiko controller in all of the mini-games.